Meteor Mayhem - Version 2.4


Today marks the exciting launch of Meteor Mayhem version 2.4!

This update was originally intended to be just a design and bugfix update but it ended up being much more! We decided to make some fundamental changes to the game that we feel our users will be excited for. 

======   Changes   ======

- UI Updates:

1. Rescaled UI to Proper Void-Craft Standard

2. Applied proper UI sprites where needed

3. updated design of in game HUD

4. Updated design of some menus

- Gameplay Updates:

1. Round progression is now based on destroyed meteors, excluding instances created by destroying larger ones.

2. Round will not progress until active explosions are finished, securing player points they would have gained

3. Given Progression change, Bonus Round now progresses round 1 tick every time a specific amount of meteors pass

4. Sol Environment Ally Cruisers have been disabled for the starting round

5. Boss Fight homing missile deployment routine has been slowed down

6. All drop meteors have an equal chance of spawning

- Other Updates:

1. Lore update! The introduction page and tutorial's dialog has been updated to include vital lore information to better explain the concept of the game. This will set up future titles that fall into this series.

2. Code Menu input field now has formatting

3. Bossfight and Showcase codes have been updated, format change limits the user to integers

4. Tips have been updated

5. Other Bug and Stability fixes

Files

Meteor Mayhem [v2.4].zip 402 MB
37 days ago

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